![]() They've had a bit of a riot on their hands over this point since the Captain plugins started getting really popular last year but so far they have not relented. You should also know that the Captain plugins must be able to phone home to work - there is no offline device authorization, their licensing model is mandatory internet connection at all times. Then again history shows that just because something makes perfect sense and brings a whole swathe of badly needed functionality with it does not mean Pheads won't put it off for a decade or so. Now that players are a thing I think (fingers crossed) we'll get this in the next version update. None of this functionality is currently usable with Reason due to the lack of midi output from VST plugins which is currently my number one most wanted feature for Reason. is the ability to audition chord progressions, basslines, melodies, and drum patterns with the synth sounds you're actually going to use from your DAW and other plugins as well as the integration of the whole Captain suite of plugins allowing you to compose an entire cohesive arrangement instead of just a chord progression. However, the real power of the Captain plugins, and what makes them better than other composition aids like Sundog, Instachord, etc. If you are satisfied with auditioning your chord progressions with the very basic sounds built into the Captain plugins then drag-and-dropping the midi into the sequencer then you can use them that way. First off only Captain Chords and one other one are currently available for windows, but the rest of the Windows versions are in development and should be available soon. ![]() I've tried the captain plugins in Reason 10. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |